﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using PrisonDefence.Models.Modifiers;

namespace PrisonDefence.Models
{
    public class ModelInstance
    {
        public int ModelId { get; set; }

        public Vector3 Positon { get; set; }

        public Vector3 Rotation { get; set; }

        public float Scale { get; set; }

        public List<IModifier> Modifiers { get; set; }
    }
}
